These are some examples of mobile UX/UI work that I have created for a variety of clients.
First screen displaying the AR feature of the app which allows you to discover much more about what you're drinking.
Further engaging with the Brewery within the app. Earn points by going on missions, and win cool prizes.
Prototyped customer activation materials for Craft Nation through user-focused design, geared toward social media and live events for global craft breweries to use within the app. Art Directed and beta tested the app using UX/UI best practices, and to make the AR more fluid and user friendly through prior to launch.
Re-envisioning the University website through mobile and web.
THE SKINT RE-DESIGN:
The Skint, a popular website that aggregates cheap event happenings of all types going on in NYC on any given day.
The site's current navigation isn't intuitive or helpful. There is no visual hierarchy or advanced/ catered search function, and the design could use a face lift. Overall, it is very long winded — daunting to sift through and difficult to pinpoint certain types of events. There is also an email that is sent out once you subscribe, which is equally as difficult to sift through, lacking proper hierarchy.
Redesigning the site navigation so that it is more user friendly, categorical and searchable. What if you wanted to see the events for certain days of the week, events that are free, or events that are ongoing in a specific part of the city via a map? With the redesign, all of these catered and specific options are made possible.
By focusing on the header and navigation, and introducing new search functionality and viewability, the website now provides a personalized experience for users, rather than relying on email as a primary engagement mechanism to cater their event search.
* Please ask if you would like to see sketches or flows.
Had the opportunity to help design the Simply Salad website